TOM ARMITAGE
Tom Armitage is a technologist and designer based in London. He makes tools, toys and art out of hardware, software and the network; he likes to think with his hands. He's worked on everything from a large-scale website to aggregate UK schools data to giant, multi-part games that span a Parisian art gallery; from bridges that talk on Twitter and cities that speak over SMS to laser-cut sculptures of actors’ movement.
NICK FORTUGNO (via video conference)
Nick is a game designer and entrepreneur of digital and real-world games based in New York City, and a founder of Playmatics, a game development company. For the past ten years, Fortugno has been a designer, writer and project manager on dozens of commercial and serious games, and served as lead designer on the downloadable blockbuster Diner Dash and the award-winning serious game Ayiti: The Cost of Life. Nick is also a co-founder of the Come Out and Play street games festival.
ALISON NORRINGTON
Alison is Founder/Chief Creative Director of storycentralDIGITAL and storycentralLABS, a bestselling author, playwright, journalist and transmedia producer, educator and PhD researcher in transmedia storytelling & audience behaviours. Alison works with broadcasters, studios and theme parks globally, advising on transmedia strategic planning, incubating new entertainment IP, story architecture and consults on cross-platform implementation and techniques.
DR KAREN GULDBERG

Dr Karen Guldberg is Senior Lecturer in Autism Studies, University of Birmingham. She is also Director of the Autism Centre for Education and Research (ACER) and a Senior Fellow of the Higher Education Academy.

Karen is passionate about exploring ‘best practice’ in educational interventions for children. She has a strong interest in how children learn and in the training needs of practitioners and carers.

NICK TANDAVANITJ
Nick has worked with Blast Theory since 1994. In this time, Nick has focused on creative approaches to computing; contributing to the group's unique mix of skills in structuring interactivity and narrative. This has led to particular skills in 3D modelling, technical design & programming for interactive installations and web based artwork. Nick will be presenting a a number of key projects by Blast Theory that take different approaches using technology to create new forms of performance in the city.
TOM CHATFIELD

Tom Chatfield is a British writer and commentator. The author of five books exploring digital culture – most recently How to Thrive in the Digital Age and Netymology – his work has appeared in over a dozen territories and languages.

Tom is a fortnightly columnist for the BBC, TED Global speaker, international commentator and broadcaster, and has worked as a writer and consultant with some of the world's leading technology firms.

ODETTE TOILETTE (aka Lizzie Ostrom)

Scent-lover Odette Toilette (aka Lizzie Ostrom) has since 2010 hosted events and experiences that turn the discovery of fragrance upside down. From a make-your-own Lickable Perfumes masterclass at Somerset House, to a perfumed walking tour at the Tate, smell-infused ghost story evenings and a collaboration with the Royal Observatory Greenwich on the smells of outer space, no theme is too strange to form the basis of an unusual night out.

INGRID MURPHY

Ingrid Murphy is an artist and educator based both in Cardiff and France. Ingrid is Subject Leader for Artist, Designer: Maker at Cardiff Metropolitan University, this subject explores the synergies between traditional making skills and new technologies. Ingrid is a recipient of the Creative Wales Award, which enabled her to explore how emerging technologies can influence her work. Trained ceramicist and closet geek, Ingrid now makes interactive ceramic objects, attempting to animate the inanimate.

PLAY:DO participants

playARK is running a play:DO Hack week that will bring together nine individuals from different disciplines to develop unique ideas that explore the theme of RECLAIMED. The aim is to create a playful and socially aware experience that utilises creative technology and reclaims traditional approaches to how we live and work within our cities. Participants will be sharing their experiences during the Talks.